Development
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FYRSTR is a mini game developed as a team of three. The project was "Mini Game Jam", with the prompts: balance, spam and /rəʊz/ (rose, rows, roes) in a genre of our choosing.
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From the prompt we decided to make a short game based on the Norse mythology creation myth.
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As the team's programmer, my primary contributions to the project was the crafting system and the general programming.
Crafting System
The primary interaction of FYRSTR is creating each element of the environment using the mini crafting system. With a page taken out of Minecraft we came up with a system in which the player shapes a resource found in the world to create the corresponding element in the environment.
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This was achieved through matching a truth tables to one another to detect if the player had put in a combination that had a matching element.



